Magdalena J Grobler
Abstract
The Sustainable Development Goals (SDGs) are a set of 17 comprehensive, global targets aimed at addressing critical issues such as poverty, inequality, and climate change. Integrating these goals into management education is essential for preparing future business leaders to address sustainability challenges effectively. This study aims to develop and evaluate a mnemonic card game designed to enhance MBA students’ understanding and retention of the SDGs. The game incorporates mnemonic techniques and game-based learning principles, aligning with the Principles for Responsible Management Education (PRME) framework. Using a Design Science Research (DSR) approach, the study involved pre- and post-game quizzes, surveys, and observations to assess the game’s effectiveness. The findings indicate significant improvements in students’ SDG knowledge, with mean quiz scores increasing by 2.41 points post-game. This research contributes to the field by providing an innovative educational tool that fosters critical thinking, collaboration, and ethical decision-making in management education. The game’s design and positive outcomes suggest its potential for broader application across various educational contexts, promoting responsible management education and sustainability literacy.